Features


Starting hands & EV calculator

Evaluate

Evaluate gives a quick estimate of the situation you're trying to evaluate.

Diversify Back

If the diversify back box is selected when you want to simulate how to play the initial 5 cards, the AI will make sure to set different combinations of cards in the back hand.

Mark to Simulate

In some situations where you think the Evaluate results are off, you can simulate for more in depth results. Mark to Simulate adds the situation in question to the Simulation tab where it can be simulated through thousands of games to give a more accurate result.

Play Warren

Previous

If you make a move you'd like to undo.

Set/Play

To play against Warren, click Play. This button will become Set. You can click Set to set your hand. You also have to click Set to make Warren set his hand.

Recommendations

While playing against Warren, you can click this option to see how Warren would play your hand. If you make a mistake, Warren will automatically show what he thinks is the right play.

Explore Error

When you play against Warren and make a move that the he disagrees with, he will give you a recommendation of what the right play is. If you disagree with his recommendation or want to know how close your decision was, you can click Explore Error to simulate the situation over thousands of games

Mark to Simulate

In some situations where you think the Evaluate results are off, you can simulate for more in depth results. Mark to Simulate adds the situation in question to the Simulation tab where it can be simulated through thousands of games to give a more accurate result.

Simulation

Log simulations

Selecting this option will save your simulations so you can look over later in Simulation Log.

Load marked situations

This will run the simulations that you've added in the simulation queue.

Luck adjusted

Selection this option will adjust your simulation results by subtracting/adding your final score.

Example of Luck Adjusted

Let's suppose you are the first player, and you are about to draw your last card. You are drawing to a flush and have 7 outs in 28 cards, so there is a 25% chance that you hit. Let's suppose that the net evaluates every flush as 10 (sweep + 4 royalty), and every miss as -6. The weighted average of these is -2. If you hit the flush, the net estimates that you are lucky by 12 points. If you miss, the net estimates that you are unlucky by 4 points. On average, your luck is 0. If you simulate this situation without luck adjustment, you sometimes get +10 and sometimes -6, and these might not balance out. With luck adjustment, you subtract the 12 points of estimated good luck from the +10 results to get -2, and you add +4 to the -6 results to get -2. In this example, the luck adjustment is perfect, and the simulation would converge instantly to the correct result of -2, while a simulation without luck adjustment would take hundreds of games to say the result should be -2 +- 0.5.

In general, the situations will be so complicated that the net's evaluations are not perfect. The luck adjustment will still help the results converge in fewer trials without adding any bias. For example, if the net is wrong and thinks hitting is worth +8 and missing is -4, then it will say hitting is lucky by 9 points and missing is unlucky by 3 points. The adjusted result when you hit will be 10-9 = +1, and the adjusted result when you miss will be -6+3 = -3. The weighted average of -3 when you miss and +1 when you hit is still -2. If you add up +1 when you hit and -3 when you miss, this will converge to -2 faster than if you add +10 and -6. The fluctuations around the correct long run result of -2 would be 4 times as small by using luck adjustment.


Simulation results

Pts/Points

This is your hands' equity vs. your opponents' hands

SD

This stands for Standard Deviation. The smaller the number, the more accurate your results are

Foul %

This number is how often you will foul your hand.

FL %

This number is how often you will reach Fantasy Land.

Sweep %

This number is how likely your hand will sweep your opponent's hand.

Confidence %

This number tells you how confident Warren is in his simulation results. The best play will labeled as "best". Any play with a "confidence %" number larger than 3 means that Warren is really confident the "best" play is better than this play.

Front Royalties

The average value of royalties that the front hand will get.

Middle Royalties

The average value of royalties that the middle hand will get.

Back Royalties

The average value of royalties that the back hand will get

Points

This is your hands' equity vs. your opponents' hands

Error Per Move

This is your equity per move when you're playing against Warren. The best you can hope for is 0 because it means you play like Warren

% Differed from Warren

This is how often your play differs from Warren's play

# of Games

Count of how many games you already played

What's the difference between Evaluate and Simulation?

Evaluate

Evaluate gives a quick estimate of what the answer of a situation is.

Evaluate usually gives an accurate answer.

VS.

Simulation

Simulation runs the same situation thousands of times to have a more detailed answer.

However, if the answer seems off, we recommend that you run a simulation to have a more accurate answer.

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Warren Beginner ModeWarren Beginner ModeWarren Beginner ModeWarren Beginner Mode
Criss-Cross ModeCriss-Cross ModeCriss-Cross ModeCriss-Cross Mode
Pineapple ModePineapple ModePineapple ModePineapple Mode
ScoreboardScoreboardScoreboardScoreboard
EV CalculatorEV CalculatorEV CalculatorEV Calculator
Starting Hand AIStarting Hand AIStarting Hand AIStarting Hand AI
Warren Advanced ModeWarren Advanced ModeWarren Advanced ModeWarren Advanced Mode
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